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Heiights after saving, groundlevel have negative vaiues


10/11/20 Enzo

Hi, I tried to enter all the hights of my turning loop (it is on 11.9 cm ) after I saved it, my groundlevels ara ll beneath zero ... and I don't manage to fix it ... please your help!

Comments

Fedor 10/12/20

Could you post the link to your project? I'll have a look.

(Editted 10/12/20)

Enzo 10/12/20

Hi Fedor, my project link is: https://trax3d.com/_trax/traxeditor.php?projectID=15998181514827368

(Editted 10/12/20)

Enzo 10/12/20

I just see the whole project became 1 big mesh up ... yesterday it was not like that ... what happened ...

(Editted 10/12/20)

Fedor 10/12/20

Wel congratulations, you were the first to use over a 100 of the same track items... 100 was a hard coded limit in TRAX, never thought that a curved switch would be the first to pass this number!

I now set the limit to 1000 items - that is 1000 items of the same library item. I will make this number configurable one day. But I guess it will do for now. Have a look, your project now looks ok.



(Editted 10/12/20)

Enzo 10/14/20

Thanks Fedor ... but it looks 1 big mesh now .... my project was not like that at all ....

I also used normal Trax V2.0. look my project should be like this: https://www.traxeditor.com/index.php/my-trax/my-projects?view=trax&id=39764hing 

To start with trax3d I entered everything manually again, but as I said it is a mesh now.

I read something you can take a copy from my trax v2.0 DB and convert it into traxx3d ... could you please do/try that, so I don't need to enter everything from scratch again?

(Editted 10/14/20)

Fedor 10/14/20

I will try to add the import function I was planning anyway this week...

(Editted 10/14/20)

Enzo 10/16/20

Ok Fedor, thank, let me know when it is there so I can try it!

(Editted 10/16/20)

Fedor 10/17/20

I have added the import function, visit this Question to read how to use it.

(Editted 10/17/20)