With thanks
Colophon
TRAX3D stands on the work of many people. These are the ones we want to thank by name.
Track libraries
Part of the track data comes from Milen Peev, the maker of SCARM, under a licence he granted us. Many of the libraries you lay track with were built on his careful measurements. Thank you, Milen.
Textures
The textures you paint WAZO objects with come from Poly Haven, free for everyone (CC0). Crediting them is not required, but we want to: their work is wonderful. The photographers and artists:
- Rob Tuytel 40 textures
- Dimitrios Savva 26 textures
- Amal Kumar 20 textures
- Charlotte Baglioni 11 textures
- Dario Barresi 10 textures
- Rico Cilliers 6 textures
- Jenelle van Heerden 3 textures
- Rohit Seervi 1 texture
- eye-candy.xyz 1 texture
Wishes that were built
These members asked for a feature that is now in TRAX3D.
- Fedor Real tunnels
Donors
Everybody who gave and let their name be shown. Every donation decides what gets built next.
CD179B · frank-wouters
Software
TRAX3D is built on open source. Thank you to the people who make it:
- three.js Ricardo Cabello (mrdoob)
the editor's 3D engine - Lucide Eric Fennis · Cole Bemis (Feather)
the icons - Shoelace Cory LaViska
the editor's dropdowns and switches - Trix Basecamp
the text editor of the forum and the newsletter - pako Vitaly Puzrin, Andrei Tuputcyn
packing layouts and libraries - Laravel Taylor Otwell
the website - Blender Ton Roosendaal · Blender Foundation
converting trees, buildings and textures