0.1 Creating a project
1. The editor
2. On the right track
2.1 Quick start
2.2 The basics
2.3 The track context tabs
2.4 Flex track
2.5 Heights and slopes
2.6 Advanced track planning
3. Working the room
1. The editor
The TRAX editor is where you design your layout. It consists of a canvas where you will see your layout and where you can add, delete and change objects like tracks, tables, scenery items and other stuff that make up your design.
Above the canvas you will find the ribbon, a selection of tabs that contains controls to use the TRAX editor functions. Left from the canvas is the side panel, here you will find your track libraries and the track items, scenery content and the project settings.